Games like No Man's Sky have grown more favorable over the years due to these consistent improvements from developers. Related: Final Fantasy VII Mod Lets You Fight Like Cloud With Buster Sword Controller This resulted in programmers issuing consistent major patches. Other games that had various production issues, including Cyberpunk 2077 (2020), Fallout 76 (2018), and No Man's Sky (2016) suffered from notorious glitches once the games were released. With the consistent setbacks, changes in development, and delays, it could also lead to a lackluster gaming experience. It's unavoidable that over the last seven years, the initial excitement for the game has begun to dwindle. The announcement also confirmed that some characters from the original mobile app game will appear but did not specify exactly which ones. The game was set to feature a co-op multiplayer mode with up to four players and a single-player mode with three generated AI characters.Īll that's known about Relink's plot is that it will take place in the same universe as the first Granblue Fantasy but will occur in a new fantasy location or Skydom, as the in-game universe calls it. The hope was that it could generate new additions to the PlayStation game if players also used the mobile version. Initially, the programmers wanted a game that could also be played partially on a mobile device and that could interact with the console edition. It was to be released in 2018 with the target console being the PlayStation 4. The game was to be developed by Platinum Games, with Cygames handling the direction. Alongside the great fighting game Granblue Fantasy Versus (check last issue), it seems that the Granblue franchise is ready to take PS4 by storm, and we're prepared to set sail right into its heart.Granblue Fantasy: Relink was first announced in the summer of 2016 at the PlayStation Press Conference in Japan. We've yet to see a developer really get a Devil May Cry-styled online game right, but we'd put good money on Cygames being the one which could do it. After all, its work on the mobile game proves the dev's got the chops to keep players engaged over the long- term. If Cygames can get slick, stylish action to work in an ongoing online context as well as the single- player story, this could end up being one of our favourite ways to spend evenings with friends. Speaking to us, Cygames calls it an "on-the-fly co-op system", and teases plenty of side-quests. On some islands you'll find towns where you're able to walk around, adjust your gear, and link up with other players, using these hubs as a sort of lobby. What's great is that, despite the spectacle, this co-op quest is representative of the type of side-missions you're able to take on in addition to the more scenario-based main campaign. It's enough to take down the dragon and uncover treasure chests, but what bigger beasties might await us on the other islands? After building up charge meter, we use special attacks (pressing in both analogue sticks), chaining them one after the other to do a bigger final burst of damage. The link-based content even spills over into special moves. Tackling a creature of this size, Relink's almost like Monster Hunter by way of Devil May Cry. If an ally falls, we can revive them by running up them and spending a few seconds to help get them back on their feet. Because it's got a massive health bar the beast takes a while to beat, forcing all of us to make the best use of our full range of skills and charge attacks. In our session, our Dragon Knights battle monsters across lush grass and rickety plank walkways through sky canyons, before coming up against an enormous Ancient Dragon in front of the crashed airship. "This could end up being one of our favourite ways to spend evenings with friends"
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